![]() ![]() No Wrapper - mode in which the ripper will try to run.Dir - field for a direct path to the folder containing the executable file (entered automatically when you select.Arg - field for additional settings for an executable file.Exe - field for a direct path for the executable file of the application/game. ![]() Support for D3D11, D3D9, D3D8 (processed, however not all methods/techniques, but should work for 95% of all games). Theoretically all extracted information could be import in the 3D editor! Utility to extract / ripping 3d models (mesh), textures, shaders directly from the running game.Įxtracting all available vertex information of the models (position, all the texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICES, BINORMAL, TANGENT), indices, textures, shaders.
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